(for 1 month access)


Any Level


David Rodriguez

Skills you will learn

Adobe Photoshop, Lighting, Photoshop

About this course

This tutorial series goes from beginning to end on how to create a forest scene in the Award Winning software Lightwave 3D, covering topics such as Procedural Modeling, Texturing in Adobe Photoshop, Lighting and Instancing. Though the software shown in the video is version 11.6 the techniques shown still apply in the current version.

These are the topics shown in each video:

  1. Creating the Terrain: In this tutorial we will create a basic terrain using displacement maps. The displacement map is obtained by using a procedural texture that will be modified later in Photoshop.
  2. Creating 10K Textures in Photoshop: In this tutorial we will be creating 10K textures in Photoshop, that will be later applied to the terrain model created before.
  3. Creating Additional Textures: In this tutorial we will create Bump, Specularity and Diffuse maps for the terrain right inside of Lightwave. We will also create and texture the water plane.
  4. Lighting and Trees: In this tutorial we will create a basic sunlight setup using HDRI images. We will also create trees using the DP Verdure plugin.
  5. Instancing: In this last tutorial we will be populating our terrain with some trees, using Lightwave's native instancing tool.

This tutorial series is part of Newtek's Lightwave 3D official website learning center.


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