Tradigital animation- a hybrid created by a combination of traditional hand-drawn animation (pencil and paper) and computer animation software (in this case Adobe Flash CS5).
Lesson 1 will focus on the animation principles of "squash and stretch", and "timing and spacing". you will be using those to create an animation of a simple ball bouncing.
By the end of the lesson, you will be able to animate a stationary ball bouncing using Adobe Flash and either a mouse or a stylus and drawing pad, or Adobe Animate CC if using the updated version.
The lesson break-down:
-Introduction
-Tools in flash
-Squash and stretch theory
-Timing and spacing theory
-Timing chart explanation
-Ease-ins and Ease-outs
-Bouncing Ball demo
-More examples
-Class project
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